Monday, January 12, 2015

GuildCraft Dev Diary: Cancellation

This project has been cancelled. As mentioned in my last post, there were a number of factors leading me to question this project's design goals and technology choices.

I am working on a different project now. When there is more to show I will start a new dev diary for it.

For those interested, here is some information in point form:

  • Turn-based RPG
  • Party customization
  • No reliance on D&D OGL products
  • XNA framework instead of Unity


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